Math+Q4

BEST PRACTICES

Fourth Quarter Objectives
**Number and Operations** 1.01 Develop number sense for whole numbers through 999. a Connect model, number word, and number, using a variety of representations. d Rename. - e Estimate. f Use a variety of models to build understanding of place value (ones, tens, hundreds). 1.02 Use area or region models and set models of fractions to explore part-whole relationships in contexts. a Represent fractions (halves, thirds, fourths) concretely and symbolically. b Compare fractions (halves, thirds, fourths) using modelsc Make different representations of the same fractiond Combine fractions to describe parts of a whole 1.03 Create, model and solve problems that involve addition, subtraction, equal grouping, and division into halves, thirds, fourths (record in fraction form). 1.04 Develop fluency with multi-digit addition and subtraction through 999 using multiple strategies.    a Strategies for adding and subtracting numbers. b Estimation of sums and differences in appropriate situations. c Relationships between operations. 1.05 Create and solve problems using strategies such as modeling, composing and decomposing quantities, using doubles, and making tens and hundreds. 1.06 Define and recognize odd and even numbers. **Measurement** 2.01 Estimate and measure using appropriate units. a Length (meters, centimeters, feet, inches, yards).  b. temperature (Fahrenheit) 

**Geometry** 3.01 Combine simple figures to create a given shape. 3.02 Describe the change in attributes as two- and three-dimensional figures are cut and rearranged. 3.03 Identify and make:a. symmetric figuresb. congruent figures **Data Analysis & Probability** 4.01 Collect, organize, describe and display data using Venn diagrams (three sets) and pictographs where symbols represent multiple units (2’s, 5’s, 10’s). <span style="display: block; font-family: Calibri; font-size: 10pt; line-height: normal; margin: 0in 0in 0pt;">4.02 Conduct simple probability experiments; describe the results and make predictions - A group of students should invent a game that involves probability. After coming up with a rough draft of the directions and trying the game themselves, they fill out this sheet and give the gam to another team to play. The other team completes the probability questions on the back.

[[file:1st-2ndGradeMath-Probability.notebook]]


<span style="display: block; font-family: Calibri; font-size: 10pt; line-height: normal; margin: 0in 0in 0pt;"> **Algebra** <span style="display: block; font-family: Calibri; font-size: 10pt; line-height: normal; margin: 0in 0in 0pt;">5.01 Identify, describe, translate, and extend repeating and growing patterns.

<span style="display: block; font-family: Calibri; font-size: 10pt; line-height: normal; margin: 0in 0in 0pt;">5.02 Write addition and subtraction number sentences to represent a problem; use symbols to represent unknown quantities.

//The Mystery Number Detectives Notebook I've alloted for two days. The first half is with one number on the side of the equals sign. The second portion works on two numbers on both sides of the equals sign with one of those being a mystery box.//